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OCTAVIUM · TOULOUSE V2
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Inventory

Status OpenDays 1 day TargetTrello Inventory
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Schedule

Sub-tasks

No sub-tasks.

Notes

Specification (from Trello)

Inventory System

What it is

The Inventory GUI is a GUI you can open when on the HUD. You have the toolbar, but you can also have tools stored in your inventory. You can only have a maximum weight in the inventory.

The inventory system is also on vehicles. Vehicles have their own inventory that saves on them.

UI location: inventory SCREENGUI

[IMAGE: picture of inventory UI]

How the GUI should work (from the picture)

Title bar: "INVENTORY", with a weight counter top right showing current / max (e.g. 0/20kg). The X closes it.

Item grid (left): each item the player is carrying gets a frame, with a quantity (x1) and the item name. Tools stored here are separate from the toolbar.

Detail panel (right): when an item is clicked, shows the Item Name, a preview, the item's weight (e.g. 1 KG), and a Description. Two buttons: EQUIP (moves the item to the toolbar / equips it) and DROP (drops it on the ground).

Weight limit: the inventory has a max weight. You can't carry more than the max. The counter at the top tracks it.

Rules

  • Death: when you die, you lose your inventory and it drops on the ground.
  • Combat logging: if you leave while in combat, you lose your inventory.
  • Vehicles: vehicles have their own inventory that saves on the vehicle.

Searching

  • A SEARCH proximity prompt appears for people with arresting power when they walk up to another person. They can then search that person's inventory.
  • The person who gets searched gets a notification telling them they were searched.

Pickpocket tool

  • There is a pickpocket tool players can buy.
  • If you have it, when you stand close to a person you can hold a proximity prompt to pickpocket them.
  • While pickpocketing, you get to see their inventory and you can steal from it.
  • If you steal, the person being pickpocketed gets a RED notification on the universal notification GUI: "you are being pickpocketed".

Admin overwrite

There must be a manual overwrite where admins can remove inventory items from people.

Notifications

Add tons of notifications for different scenarios (searched, pickpocketed, item stolen, dropped, picked up, inventory full / over weight, item lost on death, item lost from combat logging, etc.).

Pictures

OCTAVIUM · TOULOUSE V2 · MODERATED UNDER RODEVS & HIDDENDEVS