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OCTAVIUM · TOULOUSE V2
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Prison breakout

Status OpenDays 2 days (proposed) TargetTrello Prison breakout
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Schedule

Sub-tasks

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Notes

Specification (from Trello)

Prison Breakout System

What it is

A breakout mechanic for prisoners. Metal pieces and wood pieces spawn around the courtyard. By collecting the right pieces you can craft tools (lockpicks and an axe) at a crafting proximity prompt in the prison courtyard, then use those tools to escape.

[IMAGE: prison courtyard. Marked B = breakout tunnel, C = shop location.]

On the picture:

  • B = the breakout tunnel (sewer escape route, already placed).
  • C = the shop location.

The flow

  1. Pieces spawn. Metal pieces and wood pieces spawn in the prison cellyard / courtyard (shown on the picture). The tools you need to collect spawn here.
  2. Collect them. Pick up all the things you need to craft.
  3. Craft. At a specific proximity prompt in the prison courtyard, you can craft an axe and lockpicks (once you have the required pieces).

Escape routes

Axe → breakout tunnel (B):

  • With the axe, you can break out through the tunnel / sewers, marked B on the picture (already placed).
  • The axe is the hardest to make.

Lockpick → doors:

  • With a lockpick, you can hijack the doors and escape if you get enough lockpicks.
  • 50% chance of a lockpick working on a door.

Notifications

Add notifications through the universal notification UI for all scenarios (piece collected, tool crafted, lockpick success/fail, broke through tunnel, escaped, etc.).

Pictures

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OCTAVIUM · TOULOUSE V2 · MODERATED UNDER RODEVS & HIDDENDEVS