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Prison Breakout System
What it is
A breakout mechanic for prisoners. Metal pieces and wood pieces spawn around the courtyard. By collecting the right pieces you can craft tools (lockpicks and an axe) at a crafting proximity prompt in the prison courtyard, then use those tools to escape.
[IMAGE: prison courtyard. Marked B = breakout tunnel, C = shop location.]

On the picture:
- B = the breakout tunnel (sewer escape route, already placed).
- C = the shop location.
The flow
- Pieces spawn. Metal pieces and wood pieces spawn in the prison cellyard / courtyard (shown on the picture). The tools you need to collect spawn here.
- Collect them. Pick up all the things you need to craft.
- Craft. At a specific proximity prompt in the prison courtyard, you can craft an axe and lockpicks (once you have the required pieces).
Escape routes
Axe → breakout tunnel (B):
- With the axe, you can break out through the tunnel / sewers, marked B on the picture (already placed).
- The axe is the hardest to make.
Lockpick → doors:
- With a lockpick, you can hijack the doors and escape if you get enough lockpicks.
- 50% chance of a lockpick working on a door.
Notifications
Add notifications through the universal notification UI for all scenarios (piece collected, tool crafted, lockpick success/fail, broke through tunnel, escaped, etc.).
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